World Map

This Page Is Currently Under Construction

About
The World Map consists of nine different areas which allow The Adventurer to traverse the overall region. Each area initially appears as a mostly undisturbed landscape, until the adventurer walks around and discovers a new dungeon. Upon doing so, the dungeon will permanently remain accessible on the map. In order to advance between the different regions, The Adventurer must first clear the connecting dungeon. The world map itself is similar to a dungeon, functioning as a destructable and interactive environment with its own weather system. As a result the player can break apart terrain and also come into contact with elements which may alter food or inflicit Status Ailments. Each area also contains a hidden object/event which can be discovered through exploration.

The Adventurer can access the World Map from the beginning of the game, however if they do so without speaking to any NPCs, a text prompt will appear stating "To start off, gather info in town!". This prompt will appear everytime The Adventurer enters the World Map prior to speaking with an NPC who reveals the first accessible location outside of Firsttown.

Layout
Dafuq Abyss Zone <-> Shuzo Zone <-> Totory Zone

^

v

Chillbrae Zone <-> Mundus Arbos Zone <-> Firsttown Zone

^

v

Stiffchub Zone <-> Wettingham Zone <-> Nawaoki Zone

North West Zone <-> North Central Zone <-> North East Zone

^

v

West Central Zone <-> Central Zone <-> East Central Zone

^

v

South West Zone <-> South Central Zone <-> South East Zone

Achievements
First Hidden Event

Totory Hidden Event

Profundum Hidden Event

Notternback Hidden Event

Maggy Hidden Event

Phucken Hidden Event

Chillbrae Hidden Event

Hiyass Hidden Event

Stiffchub Hidden Event