Status Ailments

This Page is currently under construction

About: Status ailments mainly occur when attacked by an enemy. They can also be the result of contact with elements in the world such as torches and bogs. While under the effect of some status ailments, certain items such as food and weapons will change into others. Both The Adventurer and enemies can succumb to certain status ailments.

Types:

Stun is when the adventurer sees stars and becomes immobilized momentarily. "Mashing the keys", allows for recovery.

Burn is when the adventurer's body becomes ignited. It drains HP, increases attacks and decreases defense.

Paralysis slows down the adventurer, decreasing their attack power and skill.

Freeze is when the adventurer's body becomes frozen, stopping them completely. "Mashing the keys" allows for recovery from this defenseless state.

Poison results in the adventurer's HP being slowly drained for a period of time.

Sleep results in the adventurer being completely immobilized for a period of time.

Infatuation slows down the adventurer and decreases their AP.